May 21, 2024

The action RPG, Elden Ring was launched on February 22, 2022, and released for PlayStation 4, Xbox Series X and Series S, Xbox One, PlayStation 5, and Microsoft Windows. Elden Ring hasn’t seen a new patch ever since version 1.05 was released for all platforms in early June. But today, we have some great news for Elden Ring fans as the latest 1.06 Patch is now live and brings along a hell of a lot of things! From new elements and balance changes to new gameplay settings and bug fixes, it has more than you can ask for.

“ELDEN RING patch 1.06 is available now. Please apply this patch to continue playing #ELDENRING online,” tweeted @ELDENRING just a few hours ago.

In the following sections, you’ll find everything you need to know about the new update. What we couldn’t write about, can be found in the images attached. So, do check them out too. Now without wasting any time, here we go.

Additional Elements

  • Added the function to send summoning signs to summoning pools in multiple areas, including distant areas.
  • When sending a co-op sign to distant areas with this function, summoning pools in “Mohgwyn Palace” will be excluded
  • Added the function to invade a larger area, including distant areas
  • Added a new way to advance White Mask Varre’s questline other than participating in multiplayer invasion by defeating a new NPC

Balance Changes

  • Added the following adjustments to Greatsword, Curved Greatsword and Great Hammers:
  • Reduced the time it takes for rolling to become possible after an attack (Jump attack, dual wield attack and attacks while mounted not included)
  • Increased the motion speed of strong attack and charge attack (mounted attacks not included)
  • Increased Guard Counter’s motion speed
  • Increased the attack speed of Great Axes and reduced the time it takes for rolling to become possible after an attack (Jump attack, dual wield attack and attacks while mounted not included)
  • Increased rolling distance when player has a light equip load.
  • Increased the hitbox of Cipher Pata’s weapon skill “Unblockable Blade”
  • Increased the range of Ash of War “Glintstone Pebble” and “Glintstone Dart” projectile while decreasing the damage and stagger power
  • You can check out rest of the balance changes here.

Bug Fixes

Elden Ring Update Might Be Coming Soon!

  • Fixed a bug which caused some attacks of “Lucerne” to not pierce enemy’s guard
  • Fixed a bug which made it harder for a two-handed jump attack with “Bloodhound’s Fang” to break enemy’s stance
  • Fixed a bug which caused the effect of “Determination” and “Royal Knight’s Resolve” to disappear after using the “Parry” skill with a dagger
  • Fixed a bug when dual wielding Axe and Greataxe which caused additional effects from Spells, Weapon Skills and Items to not be applied correctly
  • Fixed a bug when two-handing a Halberd which made it harder to withstand enemy’s attack after using guard counter
  • Fixed a bug which caused the physical attack affinity of some weapons to be different from the affinity listed in the description.
  • You can check out rest of the bug fixes here.

So that is pretty much it for the long awaited update and we hope it has the buffs/nerfs/fixes etc., that you were looking for.

If you have any questions regarding Elden Ring, feel free to ask in the comments below. For more content, stay tuned. As usual, like, subscribe and share our articles as we are trying to build a community of people High on Cinema and Gaming!